CombatTag
测试版本
- Paper 1.7.10
- Spigot 1.8.8
- Spigot 1.9.2
插件配置
timers:
combat-tag: 30
combat-logger: 20
messages:
commands:
no-permission: "&c你没有权限!"
check: "&e战斗状态剩余时间: &c{cooldown}s"
not-in-combat: "&c你尚未处于战斗."
disabled: "&c你不能在战斗时使用命令."
reload: "&a重载成功."
unknown: "&c未知参数!"
combat-tagged:
damager: "&e你已进入战斗状态, 持续 &c{cooldown} &e秒."
entity: "&e你已进入战斗状态, 持续 &c{cooldown} &e秒."
left: "&c{entity} &e脱离了战斗."
combat-logger:
player: "&8(&cCombatLogger&8) &7{entity} &c被 &7{killer}&c 击杀."
other: "&8(&cCombatLogger&8) &7{entity} &c已死亡."
disabled-commands:
- "/spawn"
- "/warp"
插件权限
- combattag.command.check - 检查战斗状态剩余时间
- combattag.command.reload - 重载插件配置
- combattag.commands.bypass - 无视命令限制
- combattag.logger.bypass - 无视战斗状态触发